forked from zaclys/searxng
		
	[mod] add locale.get_engine_locale to get predictable results
The match_language function sometimes returns incorrect results which is why a
new function get_engine_locale is required.
A bugfix of the match_language is not easily possible, because there is almost
no documentation for it and already the call parameters are undefined.  E.g. the
function processes values like the ones from yahoo::
    "yahoo": [
        "ar",
        ...
        "zh_chs",
        "zh_cht"
     ]
The get_engine_locale has been documented in detail, there is a clear
description of the assumptions as well as the requirements and approximation
rules (read doc-string for more details)::
    Argument ``engine_locales`` is a python dict that maps *SearXNG locales* to
    corresponding *engine locales*:
      <engine>: {
          # SearXNG string : engine-string
          'ca-ES'          : 'ca_ES',
          'fr-BE'          : 'fr_BE',
          'fr-CA'          : 'fr_CA',
          'fr-CH'          : 'fr_CH',
          'fr'             : 'fr_FR',
          ...
          'pl-PL'          : 'pl_PL',
          'pt-PT'          : 'pt_PT'
      }
    .. hint::
       The *SearXNG locale* string has to be known by babel!
In the following you will find a comparison:
>>> import babel.languages
>>> from searx.utils import match_language
>>> from searx.locales import get_engine_locale
Assume we have an engine that supports the follwoing locales:
>>> lang_list = {
...     "zh-CN": "zh_CN",
...     "zh-HK": "zh_HK",
...     "nl-BE": "nl_BE",
...     "fr-CA": "fr_CA",
... }
Assumption:
  A. When a user selects a language the results should be optimized according to
     the selected language.
  B. When user selects a language and a territory the results should be
     optimized with first priority on territory and second on language.
----
Example: (Assumption A.)
  A user selects region 'zh-TW' which should end in zh_HK
hint:
  CN is 'Hans' and HK ('Hant') fits better to TW ('Hant')
>>> get_engine_locale('zh-TW', lang_list)
'zh_HK'
>>> lang_list[match_language('zh-TW', lang_list)]
'zh_CN'
----
Example: (Assumption A.)
  A user selects only the language 'zh' which should end in CN
>>> get_engine_locale('zh', lang_list)
'zh_CN'
>>> lang_list[match_language('zh', lang_list)]
'zh_CN'
----
Example: (Assumption B.)
  A user selects region 'fr-BE' which should end in nl-BE
hint:
  priority should be on the territory the user selected.  If the user
  prefers 'fr' he will select 'fr' without a region tag.
>>> get_engine_locale('fr-BE', lang_list, default='unknown')
'nl_BE'
>>> match_language('fr-BE', lang_list, fallback='unknown')
'fr-CA'
----
Example: (Assumption A.)
  A user selects only the language 'fr' which should end in fr_CA
>>> get_engine_locale('fr', lang_list)
'fr_CA'
>>> lang_list[match_language('fr', lang_list)]
'fr_CA'
----
The difference in priority on the territory is best shown with a engine that
supports the following locales:
>>> lang_list = {
...     "fr-FR": "fr_FR",
...     "fr-CA": "fr_CA",
...     "en-GB": "en_GB",
...     "nl-BE": "nl_BE",
... }
----
Example: (Assumption A.)
   A user selects only a language
>>> get_engine_locale('en', lang_list)
'en_GB'
>>> match_language('en', lang_list)
'en-GB'
hint: the engine supports fr_FR and fr_CA since no territory is given, fr_FR
takes priority ..
>>> get_engine_locale('fr', lang_list)
'fr_FR'
>>> lang_list[match_language('fr', lang_list)]
'fr_FR'
----
Example: (Assumption B.)
  A user selects region 'fr-BE' which should end in nl-BE
>>> get_engine_locale('fr-BE', lang_list)
'nl_BE'
>>> lang_list[match_language('fr-BE', lang_list)]
'fr_FR'
----
If the user selects a language and there are two locales like the following:
>>> lang_list = {
...      "fr-BE": "fr_BE",
...      "fr-CH": "fr_CH",
...  }
>>>
>>> get_engine_locale('fr', lang_list)
'fr_BE'
>>> lang_list[match_language('fr', lang_list)]
'fr_BE'
Looks like both functions return the same value, but match_language depends on the
order of the dictionary (which is not predictable):
>>> lang_list = {
...      "fr-CH": "fr_CH",
...      "fr-BE": "fr_BE",
...  }
>>> get_engine_locale('fr', lang_list)
'fr_BE'
>>> lang_list[match_language('fr', lang_list)]
'fr_CH'
>>>
The get_engine_locale selects the locale by looking at the "population percent"
and this percentage has an higher amount in BE (68.%) compared to CH (21%)
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
			
			
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								searx/locales.py
									
										
									
									
									
								
							
							
						
						
									
										137
									
								
								searx/locales.py
									
										
									
									
									
								
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			@ -10,6 +10,8 @@ import pathlib
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from babel import Locale
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from babel.support import Translations
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import babel.languages
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import babel.core
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import flask_babel
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import flask
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from flask.ctx import has_request_context
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			@ -150,3 +152,138 @@ def locales_initialize(directory=None):
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            LOCALE_NAMES[tag] = get_locale_descr(locale, dirname)
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            if locale.text_direction == 'rtl':
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                RTL_LOCALES.add(tag)
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def get_engine_locale(searxng_locale, engine_locales, default=None):
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    """Return engine's language (aka locale) string that best fits to argument
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    ``searxng_locale``.
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    Argument ``engine_locales`` is a python dict that maps *SearXNG locales* to
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    corresponding *engine locales*:
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      <engine>: {
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          # SearXNG string : engine-string
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          'ca-ES'          : 'ca_ES',
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          'fr-BE'          : 'fr_BE',
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          'fr-CA'          : 'fr_CA',
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          'fr-CH'          : 'fr_CH',
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          'fr'             : 'fr_FR',
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          ...
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          'pl-PL'          : 'pl_PL',
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          'pt-PT'          : 'pt_PT'
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      }
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    .. hint::
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       The *SearXNG locale* string has to be known by babel!
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    If there is no direct 1:1 mapping, this functions tries to narrow down
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    engine's language (locale).  If no value can be determined by these
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    approximation attempts the ``default`` value is returned.
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    Assumptions:
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    A. When user select a language the results should be optimized according to
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       the selected language.
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    B. When user select a language and a territory the results should be
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       optimized with first priority on terrirtory and second on language.
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    First approximation rule (*by territory*):
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      When the user selects a locale with terrirtory (and a language), the
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      territory has priority over the language.  If any of the offical languages
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      in the terrirtory is supported by the engine (``engine_locales``) it will
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      be used.
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    Second approximation rule (*by language*):
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      If "First approximation rule" brings no result or the user selects only a
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      language without a terrirtory.  Check in which territories the language
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      has an offical status and if one of these territories is supported by the
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      engine.
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    """
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    # pylint: disable=too-many-branches
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    engine_locale = engine_locales.get(searxng_locale)
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    if engine_locale is not None:
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        # There was a 1:1 mapping (e.g. "fr-BE --> fr_BE" or "fr --> fr_FR"), no
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        # need to narrow language nor territory.
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        return engine_locale
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    locale = babel.Locale.parse(searxng_locale, sep='-')
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    # SearXNG's selected locale is not supported by the engine ..
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    if locale.territory:
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        # Try to narrow by *offical* languages in the territory (??-XX).
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        for official_language in babel.languages.get_official_languages(locale.territory, de_facto=True):
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            searxng_locale = official_language + '-' + locale.territory
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            engine_locale = engine_locales.get(searxng_locale)
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            if engine_locale is not None:
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                return engine_locale
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    # Engine does not support one of the offical languages in the territory or
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    # there is only a language selected without a territory.
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    # Now lets have a look if the searxng_lang (the language selected by the
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    # user) is a offical language in other territories.  If so, check if
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    # engine does support the searxng_lang in this other territory.
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    if locale.language:
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        searxng_lang = locale.language
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        if locale.script:
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            searxng_lang += '_' + locale.script
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        terr_lang_dict = {}
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        for territory, langs in babel.core.get_global("territory_languages").items():
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            if not langs.get(searxng_lang, {}).get('official_status'):
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                continue
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            terr_lang_dict[territory] = langs.get(searxng_lang)
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        # first: check fr-FR, de-DE .. is supported by the engine
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        territory = locale.language.upper()
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        if terr_lang_dict.get(territory):
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            searxng_locale = locale.language + '-' + territory
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            engine_locale = engine_locales.get(searxng_locale)
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            if engine_locale is not None:
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                return engine_locale
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        # second: sort by population_percent and take first match
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        # drawback of "population percent": if there is a terrirtory with a
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        #   small number of people (e.g 100) but the majority speaks the
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        #   language, then the percentage migth be 100% (--> 100 people) but in
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        #   a different terrirtory with more people (e.g. 10.000) where only 10%
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        #   speak the language the total amount of speaker is higher (--> 200
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        #   people).
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        #
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        #   By example: The population of Saint-Martin is 33.000, of which 100%
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        #   speak French, but this is less than the 30% of the approximately 2.5
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        #   million Belgian citizens
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        #
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        #   - 'fr-MF', 'population_percent': 100.0, 'official_status': 'official'
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        #   - 'fr-BE', 'population_percent': 38.0, 'official_status': 'official'
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        terr_lang_list = []
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        for k, v in terr_lang_dict.items():
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            terr_lang_list.append((k, v))
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        for territory, _lang in sorted(terr_lang_list, key=lambda item: item[1]['population_percent'], reverse=True):
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            searxng_locale = locale.language + '-' + territory
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            engine_locale = engine_locales.get(searxng_locale)
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            if engine_locale is not None:
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                return engine_locale
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    # No luck: narrow by "language from territory" and "territory from language"
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    # does not fit to a locale supported by the engine.
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    if engine_locale is None:
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        engine_locale = default
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    return default
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