forked from zaclys/searxng
199 lines
5.8 KiB
Python
Executable File
199 lines
5.8 KiB
Python
Executable File
#!/usr/bin/env python
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# lint: pylint
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# SPDX-License-Identifier: AGPL-3.0-or-later
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"""Update :py:obj:`searx.enginelib.traits.EngineTraitsMap` and :origin:`searx/languages.py`
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:py:obj:`searx.enginelib.traits.EngineTraitsMap.ENGINE_TRAITS_FILE`:
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Persistence of engines traits, fetched from the engines.
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:origin:`searx/languages.py`
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Is generated from intersecting each engine's supported traits.
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The script :origin:`searxng_extra/update/update_engine_traits.py` is called in
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the :origin:`CI Update data ... <.github/workflows/data-update.yml>`
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"""
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# pylint: disable=invalid-name
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from unicodedata import lookup
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from pathlib import Path
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from pprint import pformat
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import babel
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from searx import settings, searx_dir
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from searx import network
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from searx.engines import load_engines
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from searx.enginelib.traits import EngineTraitsMap
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# Output files.
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languages_file = Path(searx_dir) / 'sxng_locales.py'
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languages_file_header = """\
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# -*- coding: utf-8 -*-
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'''List of SearXNG's locale codes.
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This file is generated automatically by::
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./manage pyenv.cmd searxng_extra/update/update_engine_traits.py
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'''
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sxng_locales = (
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"""
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languages_file_footer = """,
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)
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'''
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A list of five-digit tuples:
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0. SearXNG's internal locale tag (a language or region tag)
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1. Name of the language (:py:obj:`babel.core.Locale.get_language_name`)
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2. For region tags the name of the region (:py:obj:`babel.core.Locale.get_territory_name`).
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Empty string for language tags.
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3. English language name (from :py:obj:`babel.core.Locale.english_name`)
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4. Unicode flag (emoji) that fits to SearXNG's internal region tag. Languages
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are represented by a globe (\U0001F310)
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.. code:: python
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('en', 'English', '', 'English', '\U0001f310'),
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('en-CA', 'English', 'Canada', 'English', '\U0001f1e8\U0001f1e6'),
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('en-US', 'English', 'United States', 'English', '\U0001f1fa\U0001f1f8'),
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..
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('fr', 'Français', '', 'French', '\U0001f310'),
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('fr-BE', 'Français', 'Belgique', 'French', '\U0001f1e7\U0001f1ea'),
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('fr-CA', 'Français', 'Canada', 'French', '\U0001f1e8\U0001f1e6'),
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:meta hide-value:
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'''
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"""
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lang2emoji = {
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'ha': '\U0001F1F3\U0001F1EA', # Hausa / Niger
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'bs': '\U0001F1E7\U0001F1E6', # Bosnian / Bosnia & Herzegovina
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'jp': '\U0001F1EF\U0001F1F5', # Japanese
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'ua': '\U0001F1FA\U0001F1E6', # Ukrainian
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'he': '\U0001F1EE\U0001F1F1', # Hebrew
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}
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def main():
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load_engines(settings['engines'])
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# traits_map = EngineTraitsMap.from_data()
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traits_map = fetch_traits_map()
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sxng_tag_list = filter_locales(traits_map)
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write_languages_file(sxng_tag_list)
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def fetch_traits_map():
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"""Fetchs supported languages for each engine and writes json file with those."""
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network.set_timeout_for_thread(10.0)
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def log(msg):
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print(msg)
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traits_map = EngineTraitsMap.fetch_traits(log=log)
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print("fetched properties from %s engines" % len(traits_map))
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print("write json file: %s" % traits_map.ENGINE_TRAITS_FILE)
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traits_map.save_data()
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return traits_map
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def filter_locales(traits_map: EngineTraitsMap):
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"""Filter language & region tags by a threshold."""
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min_eng_per_region = 11
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min_eng_per_lang = 13
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_ = {}
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for eng in traits_map.values():
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for reg in eng.regions.keys():
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_[reg] = _.get(reg, 0) + 1
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regions = set(k for k, v in _.items() if v >= min_eng_per_region)
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lang_from_region = set(k.split('-')[0] for k in regions)
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_ = {}
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for eng in traits_map.values():
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for lang in eng.languages.keys():
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# ignore script types like zh_Hant, zh_Hans or sr_Latin, pa_Arab (they
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# already counted by existence of 'zh' or 'sr', 'pa')
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if '_' in lang:
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# print("ignore %s" % lang)
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continue
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_[lang] = _.get(lang, 0) + 1
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languages = set(k for k, v in _.items() if v >= min_eng_per_lang)
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sxng_tag_list = set()
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sxng_tag_list.update(regions)
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sxng_tag_list.update(lang_from_region)
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sxng_tag_list.update(languages)
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return sxng_tag_list
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def write_languages_file(sxng_tag_list):
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language_codes = []
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for sxng_tag in sorted(sxng_tag_list):
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sxng_locale: babel.Locale = babel.Locale.parse(sxng_tag, sep='-')
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flag = get_unicode_flag(sxng_locale) or ''
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item = (
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sxng_tag,
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sxng_locale.get_language_name().title(),
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sxng_locale.get_territory_name() or '',
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sxng_locale.english_name.split(' (')[0],
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UnicodeEscape(flag),
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)
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language_codes.append(item)
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language_codes = tuple(language_codes)
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with open(languages_file, 'w', encoding='utf-8') as new_file:
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file_content = "{header} {language_codes}{footer}".format(
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header=languages_file_header,
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language_codes=pformat(language_codes, width=120, indent=4)[1:-1],
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footer=languages_file_footer,
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)
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new_file.write(file_content)
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new_file.close()
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class UnicodeEscape(str):
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"""Escape unicode string in :py:obj:`pprint.pformat`"""
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def __repr__(self):
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return "'" + "".join([chr(c) for c in self.encode('unicode-escape')]) + "'"
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def get_unicode_flag(locale: babel.Locale):
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"""Determine a unicode flag (emoji) that fits to the ``locale``"""
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emoji = lang2emoji.get(locale.language)
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if emoji:
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return emoji
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if not locale.territory:
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return '\U0001F310'
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emoji = lang2emoji.get(locale.territory.lower())
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if emoji:
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return emoji
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try:
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c1 = lookup('REGIONAL INDICATOR SYMBOL LETTER ' + locale.territory[0])
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c2 = lookup('REGIONAL INDICATOR SYMBOL LETTER ' + locale.territory[1])
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# print("OK : %s --> %s%s" % (locale, c1, c2))
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except KeyError as exc:
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print("ERROR: %s --> %s" % (locale, exc))
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return None
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return c1 + c2
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if __name__ == "__main__":
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main()
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