tests for inputs
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89fcea15b0
commit
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2 changed files with 37 additions and 123 deletions
2
Makefile
2
Makefile
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@ -56,7 +56,7 @@ RSF := $(TOPDIR)/$(RESOURCES)/template.rsf
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
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COMMON := -Wall -O2 -mword-relocations -fomit-frame-pointer -ffunction-sections $(ARCH) $(INCLUDE) -D__3DS__
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COMMON := -Wall -Wextra -O2 -mword-relocations -fomit-frame-pointer -ffunction-sections $(ARCH) $(INCLUDE) -D__3DS__
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CFLAGS := $(COMMON) -std=gnu99
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CXXFLAGS := $(COMMON) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := $(ARCH)
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158
source/main.cpp
158
source/main.cpp
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@ -1,127 +1,41 @@
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#include <3ds.h>
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#include <stdio.h>
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#include <iostream>
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int main(int argc, char **argv) {
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gfxInitDefault();
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using namespace std;
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// draw top screen
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consoleInit(GFX_TOP, NULL);
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printf("hi lol");
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gspWaitForVBlank();
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gfxFlushBuffers();
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gfxSwapBuffers();
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consoleInit(GFX_BOTTOM, NULL);
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printf("\r \r");
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// Start
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printf("Press Start for test 1.\n");
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while(aptMainLoop()) {
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gspWaitForVBlank();
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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gfxSwapBuffers();
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static void locateBits(u32 bits) {
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bool first = true;
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for (int i = 0; i < 32; i++) {
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if ((bits >> i) & 1) {
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if (!first)
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cout << ",";
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first = false;
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cout << i;
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}
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}
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// Test 1
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printf("TEST 1: without VBlank\n");
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printf("Press Start for test 2.\n");
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while(aptMainLoop()) {
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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gfxSwapBuffers();
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}
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// Test 2
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printf("TEST 2: without scan input\n");
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printf("Press Start for test 3.\n");
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while(aptMainLoop()) {
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gspWaitForVBlank();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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gfxSwapBuffers();
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}
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// Test 3
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printf("TEST 3: without flush\n");
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printf("Press Start for test 4.\n");
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while(aptMainLoop()) {
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gspWaitForVBlank();
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxSwapBuffers();
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}
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// Test 4
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printf("TEST 4: without swap\n");
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printf("Press Start for test 5.\n");
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while(aptMainLoop()) {
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gspWaitForVBlank();
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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}
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// Test 5
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printf("TEST 5: without anything\n");
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printf("Press A to test something.\n");
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printf("Press Start for test 6.\n");
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while(aptMainLoop()) {
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hidScanInput();
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if(hidKeysDown() & KEY_A)
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printf("\e[32msomething :)\e[0m\n");
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if(hidKeysDown() & KEY_START)
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break;
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}
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// Test 6
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printf("TEST 6: literally without anything\n");
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printf("Press Start to end.\n");
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while(true) {
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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}
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// End
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printf("Press Start to exit.\n");
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while(aptMainLoop()) {
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gspWaitForVBlank();
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hidScanInput();
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if(hidKeysDown() & KEY_START)
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break;
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gfxFlushBuffers();
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gfxSwapBuffers();
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}
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gfxExit();
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return 0;
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cout << endl;
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}
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static void showAll(void) {
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consoleClear();
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touchPosition touch;
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circlePosition circle;
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hidScanInput();
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hidTouchRead(&touch);
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hidCircleRead(&circle);
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cout << "=========================" << endl;
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cout << "KEYS: "; locateBits(hidKeysHeld()); cout << endl;
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cout << "TOUCH SCREEN: " << touch.px << "," << touch.py << endl;
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cout << "CIRCLE PAD: " << circle.dx << "," << circle.dy << endl;
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}
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int main(void) {
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gfxInitDefault();
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consoleInit(GFX_TOP, NULL);
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while (aptMainLoop()) {
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gspWaitForVBlank();
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showAll();
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}
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gfxExit();
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}
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