#include "graphics.hpp" void rgb_set(t_color &dest, u8 r, u8 g, u8 b) { dest[0] = b; dest[1] = g; dest[2] = r; } void rgb_set(t_color &dest, u32 rgb) { u8 *rgb_u8 = (u8 *)&rgb; rgb_set(dest, rgb_u8[2], rgb_u8[1], rgb_u8[0]); }