#include <3ds.h> #include using namespace std; int main(void) {; gfxInitDefault(); consoleInit(GFX_TOP, NULL); bool value = false; while (aptMainLoop()) { hidScanInput(); if (hidKeysDown() & KEY_A) value = !value; gspWaitForVBlank(); GSPGPU_SetLedForceOff(value); gfxFlushBuffers(); gfxSwapBuffers(); } gfxExit(); }