3ds_tests/.vscode/dummyinclude/3ds/services/gsplcd.h
2024-09-26 00:59:50 +02:00

78 lines
2 KiB
C

/**
* @file gsplcd.h
* @brief GSPLCD service.
*/
#pragma once
#include <3ds/types.h>
#include <3ds/services/gspgpu.h>
/// LCD screens.
enum
{
GSPLCD_SCREEN_TOP = BIT(GSP_SCREEN_TOP), ///< Top screen.
GSPLCD_SCREEN_BOTTOM = BIT(GSP_SCREEN_BOTTOM), ///< Bottom screen.
GSPLCD_SCREEN_BOTH = GSPLCD_SCREEN_TOP | GSPLCD_SCREEN_BOTTOM, ///< Both screens.
};
/// Initializes GSPLCD.
Result gspLcdInit(void);
/// Exits GSPLCD.
void gspLcdExit(void);
/**
* @brief Gets a pointer to the current gsp::Lcd session handle.
* @return A pointer to the current gsp::Lcd session handle.
*/
Handle *gspLcdGetSessionHandle(void);
/// Powers on both backlights.
Result GSPLCD_PowerOnAllBacklights(void);
/// Powers off both backlights.
Result GSPLCD_PowerOffAllBacklights(void);
/**
* @brief Powers on the backlight.
* @param screen Screen to power on.
*/
Result GSPLCD_PowerOnBacklight(u32 screen);
/**
* @brief Powers off the backlight.
* @param screen Screen to power off.
*/
Result GSPLCD_PowerOffBacklight(u32 screen);
/**
* @brief Sets 3D_LEDSTATE to the input state value.
* @param disable False = 3D LED enable, true = 3D LED disable.
*/
Result GSPLCD_SetLedForceOff(bool disable);
/**
* @brief Gets the LCD screens' vendors. Stubbed on old 3ds.
* @param vendor Pointer to output the screen vendors to.
*/
Result GSPLCD_GetVendors(u8 *vendors);
/**
* @brief Gets the LCD screens' brightness. Stubbed on old 3ds.
* @param screen Screen to get the brightness value of.
* @param brightness Brightness value returned.
*/
Result GSPLCD_GetBrightness(u32 screen, u32 *brightness);
/**
* @brief Sets the LCD screens' brightness.
* @param screen Screen to set the brightness value of.
* @param brightness Brightness value set.
*/
Result GSPLCD_SetBrightness(u32 screen, u32 brightness);
/**
* @brief Sets the LCD screens' raw brightness.
* @param screen Screen to set the brightness value of.
* @param brightness Brightness value set.
*/
Result GSPLCD_SetBrightnessRaw(u32 screen, u32 brightness);