fix: map directions
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d1f2136b13
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571bf80c6e
2 changed files with 7 additions and 7 deletions
6
map.h
6
map.h
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* ::: :::::::: */
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/* map.h :+: :+: :+: */
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/* map.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
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/* By: mcolonna <mcolonna@student.42perpignan.fr +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/01 13:59:04 by mcolonna #+# #+# */
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/* Created: 2024/10/01 13:59:04 by mcolonna #+# #+# */
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/* Updated: 2024/10/15 18:22:32 by mcolonna ### ########.fr */
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/* Updated: 2024/10/16 17:59:12 by mcolonna ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -99,7 +99,7 @@ typedef struct s_map
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/// @brief An 2D array of all the cases.
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/// @brief An 2D array of all the cases.
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///
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///
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/// Syntax to get a case: cases[y * width + x]
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/// Syntax to get a case: cases[y * width + x]
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/// x is left to right, y is top to bottom.
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/// x is west to east, y is north to south.
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t_map_case *cases;
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t_map_case *cases;
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/// @brief Represents the player in the map.
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/// @brief Represents the player in the map.
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8
utils.c
8
utils.c
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* ::: :::::::: */
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/* utils.c :+: :+: :+: */
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/* utils.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
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/* By: mcolonna <mcolonna@student.42perpignan.fr +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/15 12:38:40 by mcolonna #+# #+# */
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/* Created: 2024/10/15 12:38:40 by mcolonna #+# #+# */
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/* Updated: 2024/10/15 17:21:16 by mcolonna ### ########.fr */
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/* Updated: 2024/10/16 18:01:25 by mcolonna ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -15,8 +15,8 @@
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void vector_from_rotation(t_point_double *vec, double angle, double norm)
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void vector_from_rotation(t_point_double *vec, double angle, double norm)
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{
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{
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vec->x = -cos(angle) * norm;
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vec->x = sin(angle) * norm;
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vec->y = sin(angle) * norm;
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vec->y = -cos(angle) * norm;
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}
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}
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void write_err(const char *str, ...)
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void write_err(const char *str, ...)
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