add: better timedloop (uses FPS) for bonus
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7 changed files with 94 additions and 48 deletions
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@ -6,7 +6,7 @@
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/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/31 17:00:59 by mcolonna #+# #+# */
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/* Updated: 2024/11/19 13:54:46 by mcolonna ### ########.fr */
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/* Updated: 2024/11/19 15:29:31 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -17,11 +17,18 @@
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# define PI 3.1415926535 // it's just pi
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# define MOVE_SPEED 0.05 // Player oves by N cases by tick
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# define ROT_SPEED_DIVIDE_PI 64 // Player turns by pi/N rad by tick
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# define MOUSE_ROTATION_SPEED 0.001 // rad/px
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# define FPS 30 // Number of frames per second (bonus only)
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# define MOVE_SPEED 0.1 // Player oves by N cases by tick
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# define ROT_SPEED_DIVIDE_PI 48 // Player turns by pi/N rad by tick
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# define MOUSE_ROTATION_SPEED 0.001 // Rotation speed from mouse: rad/px
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# define HITBOX 0.25 // Hitbox of N cases around player.
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# ifdef BONUS
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# define WINDOW_NAME "cub3d (bonus)"
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# else
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# define WINDOW_NAME "cub3d (mandatory)"
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# endif
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# define SCREEN_WIDTH 640 // Width of the window
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# define SCREEN_HEIGHT 480 // Height of the window
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@ -6,7 +6,7 @@
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/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/31 16:22:09 by mcolonna #+# #+# */
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/* Updated: 2024/11/12 17:41:11 by mcolonna ### ########.fr */
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/* Updated: 2024/11/19 15:08:27 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -24,6 +24,7 @@
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# include <stdlib.h>
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# include <string.h>
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# include <sys/types.h>
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# include <time.h>
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# include <unistd.h>
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# include <X11/keysym.h>
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# include <X11/X.h>
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