fix: render(): remove black line on top of image
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1 changed files with 3 additions and 3 deletions
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@ -6,7 +6,7 @@
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/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/24 14:26:22 by grobledo #+# #+# */
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/* Updated: 2024/11/13 18:31:15 by mcolonna ### ########.fr */
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/* Updated: 2024/11/18 14:33:01 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -45,8 +45,8 @@ void draw_vertical_line_end(t_ray *ray, int draw_start, int draw_end,
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int texy;
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const t_texture texture = g_map.textures[ray->texdir];
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ray->y = 0;
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while (ray->y++ < SCREEN_HEIGHT)
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ray->y = -1;
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while (++ray->y < SCREEN_HEIGHT)
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{
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if (ray->y < draw_start)
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img_data[ray->y * SCREEN_WIDTH + ray->x] = g_map.color_ceiling;
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