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@ -19,7 +19,7 @@
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# define FPS 30 // Number of frames per second (bonus only)
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# define NOBONUS_SPEED 500 // Number of calls to timedloop for one frame
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// (mandatory only)
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// (mandatory only)
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# define MOVE_SPEED 0.1 // Player oves by N cases by tick
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# define ROT_SPEED_DIVIDE_PI 32 // Player turns by pi/N rad by tick
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