/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* algo.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: grobledo +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/09/30 15:45:59 by grobledo #+# #+# */ /* Updated: 2024/10/01 18:57:39 by grobledo ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef ALGO_H #define ALGO_H #include #include typedef struct s_player { // pos player on map double posX; double posY; // orientation player on map double dirX; double dirY; // orientation cam on map double planeX; double planeY; // current frame double currtime; // last frame double oldtime; } t_player; #endif