/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* const.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: mcolonna +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/10/31 17:00:59 by mcolonna #+# #+# */ /* Updated: 2024/11/12 17:56:05 by mcolonna ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef CONST_H # define CONST_H # include "include.h" # define PI 3.1415926535 // it's just pi # define MOVE_SPEED 0.05 // Player oves by N cases by tick # define ROT_SPEED_DIVIDE_PI 64 // Player turns by pi/N rad by tick # define MOUSE_ROTATION_SPEED 0.001 // rad/px # define HITBOX 0.25 // Hitbox of N cases around player. # define SCREEN_WIDTH 640 // Width of the window # define SCREEN_HEIGHT 480 // Height of the window # define FOV 0.66 // Width of the view plane (unit: cases) #endif