/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* map_mapping.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: mcolonna +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/10/04 12:05:21 by mcolonna #+# #+# */ /* Updated: 2024/10/15 17:19:26 by mcolonna ### ########.fr */ /* */ /* ************************************************************************** */ #include "map_mapping.h" #include "player.h" #include const t_map_mapping_element g_map_mapping[] = { {' ', {false, EMPTY, {NULL, NULL, NULL, NULL}}}, {'0', {true, EMPTY, {NULL, NULL, NULL, NULL}}}, {'1', {true, WALL, {NULL, NULL, NULL, NULL}}}, {'N', {true, EMPTY, {init_player_n, NULL, NULL, NULL}}}, {'S', {true, EMPTY, {init_player_s, NULL, NULL, NULL}}}, {'E', {true, EMPTY, {init_player_e, NULL, NULL, NULL}}}, {'W', {true, EMPTY, {init_player_w, NULL, NULL, NULL}}}, {'\0', {true, EMPTY, {NULL, NULL, NULL, NULL}}}};