/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* input.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: mc +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/10/17 14:43:36 by mcolonna #+# #+# */ /* Updated: 2024/11/07 18:37:52 by mc ### ########.fr */ /* */ /* ************************************************************************** */ #include "input.h" #include "global.h" #include "const.h" t_input_actions g_input_actions; static int set_quit(void *_) { (void)_; g_input_actions.quit = true; return (0); } static void set_action(int keycode, bool value) { if (keycode == XK_Up || keycode == XK_z || keycode == XK_w) g_input_actions.up = value; if (keycode == XK_Down || keycode == XK_s) g_input_actions.down = value; if (keycode == XK_Right || keycode == XK_d) g_input_actions.right = value; if (keycode == XK_Left || keycode == XK_q || keycode == XK_a) g_input_actions.left = value; if (keycode == XK_Escape) set_quit(NULL); } int hook_keypress(int keycode) { set_action(keycode, true); return (0); } int hook_keyrelease(int keycode) { set_action(keycode, false); return (0); } static int hook_mousemove(int x, int y) { static const t_point_int window_middle = { SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2}; static bool first_call = true; const int dx = x - window_middle.x; if (!first_call && dx) g_input_actions.rotate += dx; first_call = false; if (x != window_middle.x || y != window_middle.y) mlx_mouse_move(g_mlx, g_win, window_middle.x, window_middle.y); return (0); } // TODO hide cursor without leak? void input_init(void *mlx_ptr, void *win_ptr) { (void)mlx_ptr; ft_memset(&g_input_actions, 0, sizeof(g_input_actions)); mlx_hook(win_ptr, DestroyNotify, StructureNotifyMask, set_quit, NULL); mlx_hook(win_ptr, KeyPress, KeyPressMask, hook_keypress, NULL); mlx_hook(win_ptr, KeyRelease, KeyReleaseMask, hook_keyrelease, NULL); mlx_hook(win_ptr, MotionNotify, PointerMotionMask, hook_mousemove, NULL); }