42_cub3d/include/player.h
2024-11-18 14:27:51 +01:00

33 lines
1.5 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* player.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/15 17:31:35 by mcolonna #+# #+# */
/* Updated: 2024/11/15 15:54:36 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef PLAYER_H
# define PLAYER_H
# include "include.h"
# include "utils.h"
# include "map.h"
/// @brief Create a player facing north (to use with t_map_case.init_player).
void init_player_n(t_player *dest, t_point_int pos);
/// @brief Create a player facing south (to use with t_map_case.init_player).
void init_player_s(t_player *dest, t_point_int pos);
/// @brief Create a player facing west (to use with t_map_case.init_player).
void init_player_w(t_player *dest, t_point_int pos);
/// @brief Create a player facing east (to use with t_map_case.init_player).
void init_player_e(t_player *dest, t_point_int pos);
#endif