69 lines
2.2 KiB
C
69 lines
2.2 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* move.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/15 12:47:34 by mcolonna #+# #+# */
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/* Updated: 2024/10/15 13:27:10 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "algo.h"
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static int move_forward(void)
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{
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double dirX, dirY;
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vector_from_rotation(&dirX, &dirY, g_ray.rot, 1);
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if (worldMap[(int)((g_ray.posX + dirX * MOVE_SPEED))][(int)(g_ray.posY)] != 1)
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g_ray.posX += dirX * MOVE_SPEED;
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if (worldMap[(int)(g_ray.posX)][(int)(g_ray.posY + dirY * MOVE_SPEED)] != 1)
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g_ray.posY += dirY * MOVE_SPEED;
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return(0);
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}
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static int move_backward(void)
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{
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double dirX, dirY;
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vector_from_rotation(&dirX, &dirY, g_ray.rot, 1);
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if (worldMap[(int)(g_ray.posX - dirX * MOVE_SPEED)][(int)(g_ray.posY)] != 1)
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g_ray.posX -= dirX * MOVE_SPEED;
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if (worldMap[(int)(g_ray.posX)][(int)(g_ray.posY - dirY * MOVE_SPEED)] != 1)
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g_ray.posY -= dirY * MOVE_SPEED;
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return(0);
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}
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static int move_right(void)
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{
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g_ray.rot += ROT_SPEED;
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return (0);
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}
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static int move_left(void)
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{
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g_ray.rot -= ROT_SPEED;
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return (0);
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}
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int keypress(int keycode)
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{
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if (keycode == XK_Up || keycode == XK_z || keycode == XK_w)
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move_forward();
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if (keycode == XK_Down || keycode == XK_s)
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move_backward();
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if (keycode == XK_Right || keycode == XK_d)
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move_right();
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if (keycode == XK_Left || keycode == XK_q || keycode == XK_a)
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move_left();
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if (keycode == XK_Escape)
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{
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mlx_destroy_window(g_mlx, g_win);
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exit(0); // TODO leaks?
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}
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// render the updated frame after key pressd
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draw_screen();
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return (0);
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}
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