42_cub3d/include/include.h
mcolonna 6007f27510 fix: render *
fix:
- fix texture for each direction (north texture is in north etc)
- fix mirror textures (the left of each texture is at its left)
- fix dimensions (walls are 1x1 for any window dimensions or FOV)
- optimize render()

dev:
- add testmaps/good_directions_test.cub
- add textures/test/*.xpm
2024-11-13 18:59:07 +01:00

34 lines
1.2 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* include.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/31 16:22:09 by mc #+# #+# */
/* Updated: 2024/11/12 17:41:11 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef INCLUDE_H
# define INCLUDE_H
# include <errno.h>
# include <fcntl.h>
# include <linux/types.h>
# include <math.h>
# include <stdarg.h>
# include <stdbool.h>
# include <stdint.h>
# include <stdio.h>
# include <stdlib.h>
# include <string.h>
# include <sys/types.h>
# include <unistd.h>
# include <X11/keysym.h>
# include <X11/X.h>
# include "libft.h"
# include "mlx.h"
#endif