42_cub3d/testmaps
mcolonna 6007f27510 fix: render *
fix:
- fix texture for each direction (north texture is in north etc)
- fix mirror textures (the left of each texture is at its left)
- fix dimensions (walls are 1x1 for any window dimensions or FOV)
- optimize render()

dev:
- add testmaps/good_directions_test.cub
- add textures/test/*.xpm
2024-11-13 18:59:07 +01:00
..
err_doubleparameters.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_extension.cud Add map checks * 2024-10-10 13:40:39 +02:00
err_nomapdescription.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_nonclosed1.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_nonclosed2.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_nonclosed3.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_nonclosed4.cub Add map checks * 2024-10-10 13:40:39 +02:00
err_nospacebeforeparameter.cub fix: map parsing manages blank spaces better 2024-10-17 16:04:45 +02:00
good.cub Add map checks * 2024-10-10 13:40:39 +02:00
good_big.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00
good_directions.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00
good_directions_test.cub fix: render * 2024-11-13 18:59:07 +01:00
good_floor_ceiling.cub use ceiling and floor colors from the map file 2024-11-07 19:29:58 +01:00
good_little.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00
good_reallyweirdblank.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00
good_weirdblank.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00
good_weirdshape.cub docs, clean, several things... * 2024-11-07 01:03:05 +01:00