42_cub3d/include/temp.h
2024-10-31 18:04:34 +01:00

47 lines
1.3 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* temp.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mc <mc@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/31 17:04:08 by mc #+# #+# */
/* Updated: 2024/10/31 17:28:09 by mc ### ########.fr */
/* */
/* ************************************************************************** */
// DEBUG remove temp.h
#ifndef TEMP_H
# define TEMP_H
# include "include.h"
# include "utils.h"
# define TEX_WIDTH 64
# define TEX_HEIGHT 64
typedef struct s_tex
{
void *textures[4];
void *current_tex;
int tex_height;
int tex_width;
int tex_dir;
int tex_x;
int tex_y;
int bpp;
int size_line;
int endian;
} t_tex;
typedef struct s_ray
{
// pos player on map (cases)
t_point_double dir;
bool side;
double wallx;
} t_ray;
#endif