42_cub3d/move.c
2024-10-17 12:29:58 +02:00

60 lines
1.9 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* move.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/15 12:47:34 by mcolonna #+# #+# */
/* Updated: 2024/10/17 12:29:23 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#include "algo.h"
static int move(int factor)
{
t_point_double dir;
vector_from_rotation(&dir, g_map.player.rot, 1);
if (map_get_case(&g_map,
(int)(g_map.player.pos.x + dir.x * MOVE_SPEED * factor),
(int)(g_map.player.pos.y)
)->wall == EMPTY
)
g_map.player.pos.x += dir.x * MOVE_SPEED * factor;
if (map_get_case(&g_map,
(int)(g_map.player.pos.x),
(int)(g_map.player.pos.y + dir.y * MOVE_SPEED * factor)
)->wall == EMPTY
)
g_map.player.pos.y += dir.y * MOVE_SPEED * factor;
return (0);
}
static int rotate(int factor)
{
g_map.player.rot += PI / ROT_SPEED_DIVIDE_PI * factor;
return (0);
}
// TODO leaks when quit?
int keypress(int keycode)
{
if (keycode == XK_Up || keycode == XK_z || keycode == XK_w)
move(+1);
if (keycode == XK_Down || keycode == XK_s)
move(-1);
if (keycode == XK_Right || keycode == XK_d)
rotate(+1);
if (keycode == XK_Left || keycode == XK_q || keycode == XK_a)
rotate(-1);
if (keycode == XK_Escape)
{
mlx_destroy_window(g_mlx, g_win);
exit(0);
}
draw_screen();
return (0);
}