97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* algo.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <mcolonna@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/01 16:24:58 by grobledo #+# #+# */
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/* Updated: 2024/10/17 16:35:28 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "algo.h"
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#include "input.h"
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void *g_mlx = NULL;
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void *g_win = NULL;
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t_map g_map;
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t_player g_player;
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t_tex g_tex;
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t_ray g_ray;
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// TODO manage image format error better
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void draw_screen(void)
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{
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int bpp;
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int size_line;
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int endian;
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void *img_ptr;
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u_int32_t *img_data;
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img_ptr = mlx_new_image(g_mlx, SCREEN_WIDTH, SCREEN_HEIGHT);
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img_data = (u_int32_t *)
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mlx_get_data_addr(img_ptr, &bpp, &size_line, &endian);
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if (bpp != 32 || endian != 0)
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{
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printf("image format error\n");
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exit(1);
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}
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render(img_data);
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mlx_put_image_to_window(g_mlx, g_win, img_ptr, 0, 0);
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}
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void load_textures()
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{
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g_tex.tex_width = 64;
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g_tex.tex_height = 64;
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g_tex.textures[0] = mlx_xpm_file_to_image(g_mlx, "textures/north.xpm",
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&g_tex.tex_width, &g_tex.tex_height);
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g_tex.textures[1] = mlx_xpm_file_to_image(g_mlx, "textures/south.xpm",
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&g_tex.tex_width, &g_tex.tex_height);
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g_tex.textures[2]= mlx_xpm_file_to_image(g_mlx, "textures/east.xpm",
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&g_tex.tex_width, &g_tex.tex_height);
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g_tex.textures[3]= mlx_xpm_file_to_image(g_mlx, "textures/west.xpm",
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&g_tex.tex_width, &g_tex.tex_height);
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}
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static void loop(void)
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{
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move();
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if (g_input_actions.quit)
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{
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mlx_destroy_window(g_mlx, g_win);
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exit(0);
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}
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draw_screen();
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}
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static int loop_hook(void *param)
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{
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(void)param;
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timedloop(loop);
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return (0);
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}
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int main(int argc, char *argv[])
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{
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g_mlx = mlx_init();
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input_init();
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load_textures();
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if (argc != 2)
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{
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printf("Syntax: %s <map.cub>\n", argv[0]);
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return (1);
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}
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if (!map_from_file(&g_map, argv[1]))
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return (1);
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g_win = mlx_new_window(g_mlx, SCREEN_WIDTH, SCREEN_HEIGHT, "cub3d");
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mlx_hook(g_win, KeyPress, KeyPressMask, keypress, NULL);
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mlx_hook(g_win, KeyRelease, KeyReleaseMask, keyrelease, NULL);
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mlx_loop_hook(g_mlx, loop_hook, NULL);
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draw_screen();
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mlx_loop(g_mlx);
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return (0);
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}
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