42_cub3d/include/const.h
2024-11-07 18:03:38 +01:00

33 lines
1.4 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* const.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mc <mc@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/31 17:00:59 by mc #+# #+# */
/* Updated: 2024/11/07 17:10:50 by mc ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef CONST_H
# define CONST_H
# include "include.h"
# define PI 3.1415926535 // it's just pi
# define MOVE_SPEED 0.05 // Player oves by N cases by tick
# define ROT_SPEED_DIVIDE_PI 64 // Player turns by pi/N rad by tick
# define MOUSE_ROTATION_SPEED 0.001 // rad/px
# define HITBOX 0.25 // Hitbox of N cases around player.
# define COLOR_CEILING 0x29f8ff // TODO get from cub file
# define COLOR_FLOOR 0xFF985C // TODO get from cub file
# define SCREEN_WIDTH 640 // Width of the window
# define SCREEN_HEIGHT 480 // Height of the window
# define FOV 0.66 // ? TODO no idea
#endif