feat: game over and win screens *
feat: - win screen - "press enter to retry" in both screens - reset moves only when winning the game change: - game over screen display - display top-left move a little differently dev: - scripts to import different text sizes
This commit is contained in:
parent
bc9cee22d7
commit
30a935cf70
53 changed files with 4140 additions and 2163 deletions
10
dev/import_assets_text_30px.sh
Executable file
10
dev/import_assets_text_30px.sh
Executable file
|
|
@ -0,0 +1,10 @@
|
|||
#!/bin/sh
|
||||
for PNG in $(find . -type f -name "*.png")
|
||||
do
|
||||
# resize
|
||||
convert "$PNG" -resize x30 "$PNG"
|
||||
# extract color and alpha
|
||||
convert "$PNG" -negate -alpha opaque "${PNG%.png}.xpm"
|
||||
convert "$PNG" -alpha extract "${PNG%.png}.alpha.xpm"
|
||||
rm "$PNG"
|
||||
done
|
||||
10
dev/import_assets_text_65px.sh
Executable file
10
dev/import_assets_text_65px.sh
Executable file
|
|
@ -0,0 +1,10 @@
|
|||
#!/bin/sh
|
||||
for PNG in $(find . -type f -name "*.png")
|
||||
do
|
||||
# resize
|
||||
convert "$PNG" -resize x65 "$PNG"
|
||||
# extract color and alpha
|
||||
convert "$PNG" -negate -alpha opaque "${PNG%.png}.xpm"
|
||||
convert "$PNG" -alpha extract "${PNG%.png}.alpha.xpm"
|
||||
rm "$PNG"
|
||||
done
|
||||
Loading…
Add table
Add a link
Reference in a new issue