feat: add exit (without game over screen) *

also:
- fix: walk_through's prototype
- misc: remove ketchup debug thing
- dev: rename room_patch -> room_fromfile3
This commit is contained in:
mcolonna 2024-04-08 15:37:47 +02:00
parent 6ad613d4bb
commit 7ec3eb6841
16 changed files with 103 additions and 23 deletions

View file

@ -6,14 +6,14 @@
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/03/11 15:56:31 by mcolonna #+# #+# */
/* Updated: 2024/04/05 18:01:55 by mcolonna ### ########.fr */
/* Updated: 2024/04/08 15:30:53 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef DATA_SPRITES_H
# define DATA_SPRITES_H
# define NB_SPRITES 11
# define NB_SPRITES 14
typedef enum e_spritetype
{
@ -47,6 +47,9 @@ typedef enum e_spritesmap_id
SPR_WALL,
SPR_KETCHUP,
SPR_KETCHUP_FADE,
SPR_EXIT_INACTIVE,
SPR_EXIT_ACTIVE,
SPR_EXIT_USING,
} t_spritesmap_id;
#endif