dev: reorganize g_env struct

This commit is contained in:
mcolonna 2024-04-19 14:06:21 +02:00
parent 5fcce0ab19
commit a9c292d72b

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@ -6,7 +6,7 @@
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */ /* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2024/02/26 15:26:13 by mcolonna #+# #+# */ /* Created: 2024/02/26 15:26:13 by mcolonna #+# #+# */
/* Updated: 2024/04/19 12:29:10 by mcolonna ### ########.fr */ /* Updated: 2024/04/19 14:03:49 by mcolonna ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -21,19 +21,29 @@
typedef struct s_env typedef struct s_env
{ {
// GLOBAL
t_memclass mc; t_memclass mc;
// IO
// display
void *mlx; void *mlx;
void *win; void *win;
t_room room; // input
bool input[4]; bool input[4];
bool enter; bool enter;
int ketchup;
int max_ketchup; // GAME
int moves; // levels
t_camera camera;
t_const_string *levels; t_const_string *levels;
int level_count; int level_count;
int level_current; int level_current;
// room
t_room room;
t_camera camera;
int ketchup;
int max_ketchup;
// moves
int moves;
} t_env; } t_env;
extern t_env g_env; extern t_env g_env;