feat: comic sans move number (also fix *)

fix: the limits of an asset can exceed the image dimensions
This commit is contained in:
mcolonna 2024-04-18 21:04:55 +02:00
parent d179734202
commit bc9cee22d7
33 changed files with 1954 additions and 51 deletions

View file

@ -6,14 +6,14 @@
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/02/29 17:43:01 by mcolonna #+# #+# */
/* Updated: 2024/04/18 17:05:31 by mcolonna ### ########.fr */
/* Updated: 2024/04/18 20:07:12 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef DATA_ASSETS_H
# define DATA_ASSETS_H
# define NB_ASSETS 97
# define NB_ASSETS 107
typedef struct s_assetmeta
{
@ -130,6 +130,16 @@ typedef enum e_assetsmap_id
ANIM_EXPLOSION_PART2_7,
ANIM_EXPLOSION_PART2_8,
ANIM_EXPLOSION_PART2_9,
TEXT_LITTLE_0,
TEXT_LITTLE_1,
TEXT_LITTLE_2,
TEXT_LITTLE_3,
TEXT_LITTLE_4,
TEXT_LITTLE_5,
TEXT_LITTLE_6,
TEXT_LITTLE_7,
TEXT_LITTLE_8,
TEXT_LITTLE_9,
TEXT_GAMEOVER,
TEXT_YOUDED,
} t_assetsmap_id;

21
includes/display/text.h Normal file
View file

@ -0,0 +1,21 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* text.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/18 19:54:06 by mcolonna #+# #+# */
/* Updated: 2024/04/18 20:02:12 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef TEXT_H
# define TEXT_H
# include "includes.h"
void display_text(t_point *p, t_assetsmap_id asset);
void display_uint(t_point *p, unsigned int n);
#endif

View file

@ -6,13 +6,14 @@
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/02 13:53:41 by mcolonna #+# #+# */
/* Updated: 2024/04/18 17:59:26 by mcolonna ### ########.fr */
/* Updated: 2024/04/18 21:00:20 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef INCLUDES_H
# define INCLUDES_H
# include <math.h>
# include <fcntl.h>
# include <time.h>
# include <stdbool.h>
@ -35,6 +36,7 @@
# include "display/data_sprites.h"
# include "display/display.h"
# include "display/sprite.h"
# include "display/text.h"
# include "main/error.h"