/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* includes.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: mcolonna +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/04/02 13:53:41 by mcolonna #+# #+# */ /* Updated: 2024/04/17 13:48:12 by mcolonna ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef INCLUDES_H # define INCLUDES_H # include # include # include # include # include # include # include # include # include # include # include "libtf.h" # include "mlx.h" # include "utils/direction.h" # include "utils/point.h" # include "utils/map.h" # include "display/pixel.h" # include "display/data_assets.h" # include "display/data_sprites.h" # include "display/display.h" # include "display/sprite.h" # include "main/error.h" # include "room/visual.h" # include "room/object.h" # include "room/character.h" # include "gameover/gameover.h" # include "room/objects.h" # include "room/room.h" # include "room/camera.h" # include "room/pathfinding.h" # include "main/env.h" # include "main/input.h" # include "main/timedloop.h" # include "main/main.h" #endif