
Added features: - Check if the room is valid - Pathfinding - Firsk - Camera Changes: - Borders Dev: - new test rooms - ber.vim plugin
29 lines
1.2 KiB
C
29 lines
1.2 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* sprite.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/03/07 22:13:20 by mcolonna #+# #+# */
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/* Updated: 2024/04/11 17:06:52 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef SPRITE_H
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# define SPRITE_H
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typedef struct s_sprite
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{
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t_spritemeta *meta;
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int index;
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} t_sprite;
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t_sprite sprite_init(t_spritesmap_id spr);
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// Return false only if the image drawn was the last (end of the animation).
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bool sprite_draw(t_point p, t_sprite *spr);
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void sprite_character_set_direction(t_sprite *spr, t_direction value);
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#endif
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