
feat: - win screen - "press enter to retry" in both screens - reset moves only when winning the game change: - game over screen display - display top-left move a little differently dev: - scripts to import different text sizes
21 lines
1 KiB
C
21 lines
1 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* text.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/04/18 19:54:06 by mcolonna #+# #+# */
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/* Updated: 2024/04/19 11:53:25 by mcolonna ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef TEXT_H
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# define TEXT_H
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# include "includes.h"
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void display_text(t_point *p, t_assetsmap_id asset);
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void display_uint(t_point *p, unsigned int n, bool little);
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#endif
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