42_so_long/includes/display/text.h
mcolonna 30a935cf70 feat: game over and win screens *
feat:
- win screen
- "press enter to retry" in both screens
- reset moves only when winning the game

change:
- game over screen display
- display top-left move a little differently

dev:
- scripts to import different text sizes
2024-04-19 13:20:10 +02:00

21 lines
1 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* text.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/04/18 19:54:06 by mcolonna #+# #+# */
/* Updated: 2024/04/19 11:53:25 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef TEXT_H
# define TEXT_H
# include "includes.h"
void display_text(t_point *p, t_assetsmap_id asset);
void display_uint(t_point *p, unsigned int n, bool little);
#endif