42_so_long/src/main/input.c

85 lines
2.3 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* input.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mcolonna <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/03/26 12:26:17 by mcolonna #+# #+# */
/* Updated: 2024/04/20 15:40:29 by mcolonna ### ########.fr */
/* */
/* ************************************************************************** */
#include "includes.h"
#include "input_utils.h"
static void set_direction(t_direction direction, bool value)
{
t_input_hidden *const hidden = get_input_hidden();
static int last_press[4] = {0, 0, 0, 0};
if (value)
{
last_press[direction] = hidden->input_i;
hidden->to_unpress[direction] = false;
}
if (!value && last_press[direction] == hidden->input_i)
{
hidden->to_unpress[direction] = true;
return ;
}
hidden->inputbuf[direction] = value;
}
static void setkey(int keycode, bool value)
{
static const int keymap[] = {
XK_Down, XK_S, XK_s, 0,
XK_Up, XK_Z, XK_z, XK_W, XK_w, 0,
XK_Left, XK_Q, XK_q, XK_A, XK_a, 0,
XK_Right, XK_D, XK_d, 0};
t_direction direction;
int i;
direction = -1;
i = -1;
while (++direction < 4)
while (keymap[++i])
if (keymap[i] == keycode)
return (set_direction(direction, value));
}
int key_press_hook(int keycode)
{
t_input_hidden *const hidden = get_input_hidden();
if (keycode == XK_Escape)
success();
if (keycode == XK_Return)
hidden->enter = true;
setkey(keycode, true);
return (0);
}
int key_release_hook(int keycode)
{
setkey(keycode, false);
return (0);
}
void input_loop(void)
{
t_input_hidden *const hidden = get_input_hidden();
t_direction direction;
g_env.enter = hidden->enter;
hidden->enter = false;
hidden->input_i++;
direction = -1;
while (++direction < 4)
{
g_env.input[direction] = hidden->inputbuf[direction];
if (hidden->to_unpress[direction])
set_direction(direction, false);
}
}