part: add mlx3ds_assets_get() and file embedding *
TODO: docs also add tester for sdcard files
This commit is contained in:
parent
d57afcccc6
commit
09e319024d
15 changed files with 392 additions and 24 deletions
242
source/main.cpp
242
source/main.cpp
|
|
@ -1,11 +1,15 @@
|
|||
extern "C" {
|
||||
#include "mlx.h"
|
||||
#include "3ds.h"
|
||||
#include "mlx3ds.h"
|
||||
}
|
||||
#include <iostream>
|
||||
#include <string.h>
|
||||
#include "utilsconsole.hpp"
|
||||
#include "utilsconsole.hpp"
|
||||
#include "firsk.xpm"
|
||||
#include <sys/dirent.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
@ -42,7 +46,8 @@ int main(void) {
|
|||
|
||||
// MENU
|
||||
{
|
||||
switch (uc_menu_quick("pixels", "images", "xpm", "quit", NULL))
|
||||
switch (uc_menu_quick("pixels", "images", "xpm", "files",
|
||||
"navigate", "assets", "quit", NULL))
|
||||
{
|
||||
case 0:
|
||||
goto pixels;
|
||||
|
|
@ -53,6 +58,15 @@ int main(void) {
|
|||
case 2:
|
||||
goto xpm;
|
||||
break;
|
||||
case 3:
|
||||
goto files;
|
||||
break;
|
||||
case 4:
|
||||
goto navigate;
|
||||
break;
|
||||
case 5:
|
||||
goto assets;
|
||||
break;
|
||||
}
|
||||
goto end;
|
||||
}
|
||||
|
|
@ -262,6 +276,232 @@ xpm:
|
|||
|
||||
goto end;
|
||||
|
||||
files:
|
||||
cout << "Current working directory: " << getcwd(NULL, 0) << endl;
|
||||
uc_pause();
|
||||
|
||||
cout << "List of files in /:" << endl;
|
||||
{
|
||||
DIR *dir = opendir("/");
|
||||
dirent *dir_in;
|
||||
do
|
||||
{
|
||||
dir_in = readdir(dir);
|
||||
if (!dir_in)
|
||||
break;
|
||||
cout << "> " << dir_in->d_name << endl;
|
||||
} while (dir_in);
|
||||
closedir(dir);
|
||||
}
|
||||
uc_pause();
|
||||
|
||||
cout << "Read file abc.txt..." << endl;
|
||||
{
|
||||
int f = 0;
|
||||
f = open("/abc.txt", O_RDONLY);
|
||||
if (!f)
|
||||
{
|
||||
cout << "open() error :(" << endl;
|
||||
goto file_read_end;
|
||||
}
|
||||
char buf[1000];
|
||||
{
|
||||
cout << "file content:" << endl << "\"";
|
||||
int n = 1;
|
||||
while (n)
|
||||
{
|
||||
n = read(f, buf, 1000);
|
||||
if (n < 0)
|
||||
{
|
||||
cout << "read() error :(" << endl;
|
||||
goto file_read_end;
|
||||
}
|
||||
if (n > 0)
|
||||
write(1, buf, n);
|
||||
}
|
||||
cout << "\"" << endl;
|
||||
}
|
||||
|
||||
file_read_end:
|
||||
if (f)
|
||||
close(f);
|
||||
}
|
||||
uc_pause();
|
||||
|
||||
cout << "Write \"hello :3\" in abc.txt..." << endl;
|
||||
{
|
||||
int f = 0;
|
||||
f = open("/abc.txt", O_WRONLY | O_CREAT);
|
||||
if (!f)
|
||||
{
|
||||
cout << "open() error :(" << endl;
|
||||
goto file_write_end;
|
||||
}
|
||||
if (write(f, "hello :3", 8) < 0)
|
||||
cout << "write() error :(" << endl;
|
||||
else
|
||||
cout << "write() success :)" << endl;
|
||||
|
||||
file_write_end:
|
||||
if (f)
|
||||
close(f);
|
||||
}
|
||||
uc_pause();
|
||||
|
||||
cout << "Read file abc.txt again..." << endl;
|
||||
{
|
||||
int f = 0;
|
||||
f = open("/abc.txt", O_RDONLY);
|
||||
if (!f)
|
||||
{
|
||||
cout << "open() error :(" << endl;
|
||||
goto file_read2_end;
|
||||
}
|
||||
char buf[1000];
|
||||
{
|
||||
cout << "file content:" << endl << "\"";
|
||||
int n = 1;
|
||||
while (n)
|
||||
{
|
||||
n = read(f, buf, 1000);
|
||||
if (n < 0)
|
||||
{
|
||||
cout << "read() error :(" << endl;
|
||||
goto file_read2_end;
|
||||
}
|
||||
if (n > 0)
|
||||
write(1, buf, n);
|
||||
}
|
||||
cout << "\"" << endl;
|
||||
}
|
||||
|
||||
file_read2_end:
|
||||
if (f)
|
||||
close(f);
|
||||
}
|
||||
uc_pause();
|
||||
|
||||
goto end;
|
||||
|
||||
navigate:
|
||||
fsInit();
|
||||
{
|
||||
char *last = new char[2];
|
||||
last[0] = '/';
|
||||
last[1] = '\n';
|
||||
while (true)
|
||||
{
|
||||
cout << "Write a file path or a directory path toshow it." << endl;
|
||||
cout << "Put an empty text to return." << endl;
|
||||
uc_pause();
|
||||
char *name = NULL;
|
||||
if (aptMainLoop())
|
||||
name = uc_keyboard(last);
|
||||
if (!name || !strcmp(name, ""))
|
||||
break;
|
||||
cout << "\e[7m" << name << "\e[0m" << endl;
|
||||
cout << "Try to open as directory..." << endl;
|
||||
DIR *dir = opendir(name);
|
||||
if (dir)
|
||||
{
|
||||
cout << "Directory opened!" << endl;
|
||||
uc_pause();
|
||||
cout << "Files:" << endl;
|
||||
dirent *dir_in;
|
||||
do {
|
||||
dir_in = readdir(dir);
|
||||
cout << "> " << dir_in->d_name << endl;
|
||||
} while (dir_in);
|
||||
closedir(dir);
|
||||
}
|
||||
else {
|
||||
cout << "Can't open as directory." << endl;
|
||||
cout << "Try to open as file..." << endl;
|
||||
int file = open(name, O_RDONLY);
|
||||
if (file)
|
||||
{
|
||||
cout << "File opened!" << endl;
|
||||
uc_pause();
|
||||
cout << "Content:" << endl;
|
||||
int n = 1;
|
||||
char buf[1000];
|
||||
while (n)
|
||||
{
|
||||
n = read(file, buf, 1000);
|
||||
if (n < 0)
|
||||
{
|
||||
cout << "read() error :(" << endl;
|
||||
}
|
||||
if (n > 0)
|
||||
write(1, buf, n);
|
||||
}
|
||||
cout << "[EOF]" << endl;
|
||||
close(file);
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "Can't either." << endl;
|
||||
cout << "Seems nothing works." << endl;
|
||||
cout << "That is sad." << endl;
|
||||
cout << "Anyway," << endl;
|
||||
}
|
||||
}
|
||||
delete [] last;
|
||||
last = name;
|
||||
uc_pause();
|
||||
}
|
||||
delete [] last;
|
||||
}
|
||||
fsExit(); // TODO keep?
|
||||
goto end;
|
||||
|
||||
assets:
|
||||
{
|
||||
const t_embeddedasset *asset;
|
||||
|
||||
cout << "Read asset \"hello\"..." << endl;
|
||||
asset = mlx3ds_assets_get("hello");
|
||||
if (asset)
|
||||
cout << "Content (" << asset->size << "): \""
|
||||
<< asset->data << "\"" << endl;
|
||||
else
|
||||
cout << "No asset" << endl;
|
||||
uc_pause();
|
||||
cout << "Read asset \"bonjour\"..." << endl;
|
||||
asset = mlx3ds_assets_get("bonjour");
|
||||
if (asset)
|
||||
cout << "Content (" << asset->size << "): \""
|
||||
<< asset->data << "\"" << endl;
|
||||
else
|
||||
cout << "No asset" << endl;
|
||||
uc_pause();
|
||||
cout << "Read asset \"hola\"..." << endl;
|
||||
asset = mlx3ds_assets_get("hola");
|
||||
if (asset)
|
||||
cout << "Content (" << asset->size << "): \""
|
||||
<< asset->data << "\"" << endl;
|
||||
else
|
||||
cout << "No asset" << endl;
|
||||
uc_pause();
|
||||
cout << "Read asset \"sous/fichier\"..." << endl;
|
||||
asset = mlx3ds_assets_get("sous/fichier");
|
||||
if (asset)
|
||||
cout << "Content (" << asset->size << "): \""
|
||||
<< asset->data << "\"" << endl;
|
||||
else
|
||||
cout << "No asset" << endl;
|
||||
uc_pause();
|
||||
cout << "Read asset \"sous/sous/fichier\"..." << endl;
|
||||
asset = mlx3ds_assets_get("sous/sous/fichier");
|
||||
if (asset)
|
||||
cout << "Content (" << asset->size << "): \""
|
||||
<< asset->data << "\"" << endl;
|
||||
else
|
||||
cout << "No asset" << endl;
|
||||
uc_pause();
|
||||
}
|
||||
goto end;
|
||||
|
||||
end:
|
||||
cout << "Exit..." << endl;
|
||||
uc_pause();
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
** Last update Sat Oct 1 14:56:13 2005 Olivier Crouzet
|
||||
*/
|
||||
|
||||
#include "utilsconsole_pause.h"
|
||||
#include "utilsconsole_extern_c.h" // TODO remove
|
||||
|
||||
#include "mlx_int.h"
|
||||
#include "mlx.h"
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#include <3ds.h>
|
||||
#include <iostream>
|
||||
#include <stdarg.h>
|
||||
#include <cstring>
|
||||
|
||||
int uc_menu(vector<s_uc_menu_element> &elements) {
|
||||
static void *lastElements = NULL;
|
||||
|
|
@ -90,4 +91,18 @@ void uc_pause(void) {
|
|||
break;
|
||||
gfxFlushBuffers();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char *uc_keyboard(const char *def)
|
||||
{
|
||||
char *buf;
|
||||
SwkbdState swkbd;
|
||||
|
||||
buf = new char[1000];
|
||||
if (!buf)
|
||||
return (NULL);
|
||||
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 1, -1);
|
||||
swkbdSetInitialText(&swkbd, def);
|
||||
swkbdInputText(&swkbd, buf, 1000);
|
||||
return (buf);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* utilsconsole.cpp
|
||||
* utilsconsole_extern_c.cpp
|
||||
* by Zy
|
||||
*/
|
||||
|
||||
|
|
@ -8,9 +8,10 @@
|
|||
|
||||
extern "C" {
|
||||
|
||||
#include "utilsconsole_pause.h"
|
||||
#include "utilsconsole_extern_c.h"
|
||||
#include <3ds.h>
|
||||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
|
@ -24,4 +25,18 @@ void uc_pause(void) {
|
|||
}
|
||||
}
|
||||
|
||||
char *uc_keyboard(const char *def)
|
||||
{
|
||||
char *buf;
|
||||
SwkbdState swkbd;
|
||||
|
||||
buf = new char[1000];
|
||||
if (!buf)
|
||||
return (NULL);
|
||||
swkbdInit(&swkbd, SWKBD_TYPE_NORMAL, 1, -1);
|
||||
swkbdSetInitialText(&swkbd, def);
|
||||
swkbdInputText(&swkbd, buf, 1000);
|
||||
return (buf);
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue