/** * mlx3ds_embeddedassets.h * for the project "MinilibX for 3DS" * by Zy * at https://github.com/frzysk/mlx3ds */ // TODO docs #ifndef MLX3DS_ASSETS_H # define MLX3DS_ASSETS_H # include // TODO docs typedef struct s_embeddedasset { const char *name; size_t size; const char *data; } t_embeddedasset; // TODO docs const t_embeddedasset *mlx3ds_assets_get(const char *name); #endif