✅ Basic window creation testing
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4 changed files with 170 additions and 49 deletions
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@ -37,7 +37,10 @@ FetchContent_Declare(
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FetchContent_MakeAvailable(unity)
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FetchContent_MakeAvailable(unity)
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add_executable(test_aswm test/test_aswm.c)
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add_executable(test_aswm
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test/test_set_up.c
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test/aswm/test_aswm.c
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)
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target_include_directories(test_aswm PUBLIC unity)
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target_include_directories(test_aswm PUBLIC unity)
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target_link_libraries(test_aswm libaswm unity)
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target_link_libraries(test_aswm libaswm unity)
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145
test/aswm/test_aswm.c
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145
test/aswm/test_aswm.c
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@ -0,0 +1,145 @@
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#include "aswm/aswm.h"
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#include "../test_set_up.h"
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#include <sys/wait.h>
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#include <time.h>
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#include <stdlib.h>
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clock_t USER_DELAY = 1 * CLOCKS_PER_SEC;
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#define MAX_COLOR 65535
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void run_aswm(void) {
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int stat_loc;
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// Ensures aswm is running
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TEST_ASSERT_EQUAL_INT(0, waitpid(aswm_pid, &stat_loc, WNOHANG));
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}
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void create_single_resizeable_top_level_window(void) {
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XColor blue;
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blue.blue = MAX_COLOR;
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XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &blue);
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XColor red;
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red.red = MAX_COLOR;
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XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &red);
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Window window = XCreateSimpleWindow(test_display, test_root,
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10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
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0 /*TODO: border width*/, CopyFromParent /*depth*/, blue.pixel /* background */);
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// The top level window might have children. Those must **not** be altered
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// by the Window Manager
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Window child = XCreateSimpleWindow(test_display, window,
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0, 0, 25, 30,
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0, CopyFromParent, red.pixel);
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XSelectInput(test_display, window, VisibilityChangeMask);
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XMapWindow(test_display, child);
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XMapWindow(test_display, window);
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int visibility;
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clock_t start = clock();
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while((clock() - start) < USER_DELAY) {
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XEvent e;
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XCheckWindowEvent(test_display, window, VisibilityChangeMask, &e);
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visibility = e.xvisibility.state;
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}
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// The top level window if fully visible
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XWindowAttributes attributes;
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XGetWindowAttributes(test_display, window, &attributes);
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TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility);
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TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
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// Check the child structure is unaltered
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Window root;
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Window parent;
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Window* children;
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unsigned int children_count;
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XQueryTree(test_display, child, &root, &parent, &children, &children_count);
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TEST_ASSERT_EQUAL(parent, window);
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XWindowAttributes child_attributes;
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XGetWindowAttributes(test_display, child, &child_attributes);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
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TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
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TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
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TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
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}
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void create_multiple_resizeable_top_level_window(void) {
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XColor red;
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red.red = MAX_COLOR;
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XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &red);
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const int N = 10;
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Window windows[N];
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Window children[N];
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for(auto i = 0; i < N; i++) {
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XColor blue;
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blue.blue = (i+1) * MAX_COLOR / N;
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XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &blue);
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windows[i] = XCreateSimpleWindow(test_display, test_root,
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10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
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0 /*TODO: border width*/, CopyFromParent /*depth*/, blue.pixel /* background */);
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// The top level windows might have children. Those must **not** be
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// altered by the Window Manager
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children[i] = XCreateSimpleWindow(test_display, windows[i],
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0, 0, 25, 30,
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0, CopyFromParent, red.pixel);
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XSelectInput(test_display, windows[i], VisibilityChangeMask);
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XMapWindow(test_display, children[i]);
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XMapWindow(test_display, windows[i]);
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}
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clock_t user_time = clock();
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int visibility[N];
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while((clock() - user_time) < USER_DELAY * N) {
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for(auto i = 0; i < N; i++) {
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XEvent e;
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XCheckWindowEvent(test_display, windows[i], VisibilityChangeMask, &e);
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visibility[i] = e.xvisibility.state;
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}
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}
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for(auto i = 0; i < N; i++) {
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// All top level windows must be fully visible
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XWindowAttributes attributes;
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XGetWindowAttributes(test_display, windows[i], &attributes);
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TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility[i]);
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TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
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// Check the children structure is unaltered
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Window _root;
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Window parent;
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Window* _children;
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unsigned int _children_count;
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XQueryTree(test_display, children[i], &_root, &parent, &_children, &_children_count);
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TEST_ASSERT_EQUAL(parent, windows[i]);
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XWindowAttributes child_attributes;
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XGetWindowAttributes(test_display, children[i], &child_attributes);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
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TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
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TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
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TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
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TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
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}
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}
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// not needed when using generate_test_runner.rb
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(run_aswm);
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RUN_TEST(create_single_resizeable_top_level_window);
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RUN_TEST(create_multiple_resizeable_top_level_window);
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return UNITY_END();
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}
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@ -1,19 +1,20 @@
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#include "unity.h"
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#include "test_set_up.h"
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#include "aswm/aswm.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <signal.h>
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#include <string.h>
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#include <string.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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unsigned int display_count = 100;
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// Extern definitions
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char display_name[5];
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char display_name[5];
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char display_fd[128];
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int xephyr_pid;
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int aswm_pid;
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int aswm_pid;
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Display* test_display;
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Display* test_display;
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Window test_root;
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Window test_root;
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// Local variables
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unsigned int display_count = 100;
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char display_fd[128];
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int xephyr_pid;
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void run_xephyr() {
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void run_xephyr() {
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FILE* displayfd = fopen(display_fd, "w"); // Used to store the name of the
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FILE* displayfd = fopen(display_fd, "w"); // Used to store the name of the
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// display on which Xephyr is
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// display on which Xephyr is
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@ -88,45 +89,3 @@ void tearDown(void) {
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kill(xephyr_pid, SIGTERM);
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kill(xephyr_pid, SIGTERM);
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}
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}
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void run_aswm(void) {
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int stat_loc;
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// Ensures aswm is running
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TEST_ASSERT_EQUAL_INT(0, waitpid(aswm_pid, &stat_loc, WNOHANG));
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}
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void create_default_top_level_window(void) {
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Window window = XCreateSimpleWindow(test_display, test_root,
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10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
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2 /*border width*/, CopyFromParent /*depth*/, 0xFF00FF00 /* background */);
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XMapWindow(test_display, window);
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XSelectInput(test_display, window, StructureNotifyMask | VisibilityNotify);
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bool mapped = false;
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int visibility_received = false;
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int visibility;
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while(!mapped && !visibility_received) {
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XEvent e;
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XNextEvent(test_display, &e);
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switch(e.type) {
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case MapNotify:
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mapped = true;
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break;
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case VisibilityNotify:
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visibility_received = true;
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visibility = e.xvisibility.state;
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break;
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default:
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}
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}
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TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility);
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}
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// not needed when using generate_test_runner.rb
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(run_aswm);
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RUN_TEST(create_default_top_level_window);
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return UNITY_END();
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}
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14
test/test_set_up.h
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#ifndef ASWM_TEST_SET_UP
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#define ASWM_TEST_SET_UP
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#include "unity.h"
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#include "X11/Xlib.h"
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// Extern variables accessible from any test.
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// Defined in test_set_up.c
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extern char display_name[5];
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extern int aswm_pid;
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extern Display* test_display;
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extern Window test_root;
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#endif
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