🧪 Failing create fixed size window test

+ test structure improvements
This commit is contained in:
Paul Breugnot 2025-03-02 18:09:52 +01:00
parent 29002b24e0
commit a888c234a3
9 changed files with 225 additions and 139 deletions

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@ -8,8 +8,11 @@ FetchContent_MakeAvailable(unity)
add_compile_definitions(ASWM_TEST_DIR="${CMAKE_CURRENT_SOURCE_DIR}")
add_executable(test_aswm
test_set_up.c
aswm/test_aswm.c
aswm/test_aswm_create_windows.c
aswm/aswm.c
aswm/create_windows.c
aswm/create_windows/single_resizeable.c
aswm/create_windows/multiple_resizeable.c
aswm/create_windows/single_fixed_size.c
)
target_include_directories(test_aswm PUBLIC ${unity_SOURCE_DIR}/src)
target_link_libraries(test_aswm libaswm unity)

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@ -2,7 +2,7 @@
#include <sys/wait.h>
#include "../test_set_up.h"
#include "test_aswm_create_windows.h"
#include "create_windows.h"
void run_aswm(void) {
int stat_loc;
@ -17,8 +17,9 @@ int main(void) {
set_up_test_logger();
if(check_xephyr_available()) {
RUN_TEST(run_aswm);
RUN_TEST(create_single_resizeable_top_level_window);
RUN_TEST(create_multiple_resizeable_top_level_window);
/*RUN_TEST(create_single_resizeable_top_level_window);*/
/*RUN_TEST(create_multiple_resizeable_top_level_window);*/
RUN_TEST(create_single_fixed_size_top_level_window);
}
tear_down_test_logger();
return UNITY_END();

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@ -0,0 +1,55 @@
#include "create_windows.h"
#define MAX_COLOR 65535
clock_t USER_DELAY = 1 * CLOCKS_PER_SEC;
XColor red(float intensity) {
XColor red;
red.red = intensity * MAX_COLOR;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &red);
return red;
}
XColor blue(float intensity) {
XColor blue;
blue.blue = intensity * MAX_COLOR;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &blue);
return blue;
}
int wait_visibility(Display* display, Window window) {
int visibility;
XSelectInput(test_display, window, VisibilityChangeMask);
clock_t start = clock();
while((clock() - start) < USER_DELAY) {
XEvent e;
XCheckWindowEvent(test_display, window, VisibilityChangeMask, &e);
visibility = e.xvisibility.state;
}
return visibility;
}
void wait_array_visibility(Display* display, int N, Window* windows, int* visibilities) {
for(auto i = 0; i < N; i++)
XSelectInput(test_display, windows[i], VisibilityChangeMask);
clock_t user_time = clock();
while((clock() - user_time) < USER_DELAY * N) {
for(auto i = 0; i < N; i++) {
XEvent e;
XCheckWindowEvent(test_display, windows[i], VisibilityChangeMask, &e);
visibilities[i] = e.xvisibility.state;
}
}
}
Window parent(Display* display, Window window) {
Window _root;
Window parent;
Window* _children;
unsigned int _children_count;
XQueryTree(test_display, window, &_root, &parent, &_children, &_children_count);
return parent;
}

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@ -0,0 +1,25 @@
#ifndef TEST_ASWM_CREATE_WINDOWS
#define TEST_ASWM_CREATE_WINDOWS
#include <time.h>
#include "aswm/aswm.h"
#include "../test_set_up.h"
extern clock_t USER_DELAY;
XColor red(float intensity);
XColor blue(float intensity);
Window parent(Display* display, Window window);
int wait_visibility(Display* display, Window window);
void wait_array_visibility(Display* display, int N, Window* windows, int* visibilities);
void create_single_resizeable_top_level_window(void);
void create_multiple_resizeable_top_level_window(void);
void create_single_fixed_size_top_level_window(void);
void create_multiple_fixed_size_top_level_window(void);
void create_single_fixed_size_top_level_window_on_top_of_resizeable_windows(void);
void create_multiple_fixed_size_top_level_window_on_top_of_resizeable_windows(void);
#endif

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@ -0,0 +1,45 @@
#include "../create_windows.h"
void create_multiple_resizeable_top_level_window(void) {
const int N = 10;
Window windows[N];
Window children[N];
for(auto i = 0; i < N; i++) {
windows[i] = XCreateSimpleWindow(test_display, test_root,
10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
0 /*TODO: border width*/, CopyFromParent /*depth*/, blue(((float) i+1)/N).pixel /* background */);
// The top level windows might have children. Those must **not** be
// altered by the Window Manager
children[i] = XCreateSimpleWindow(test_display, windows[i],
0, 0, 25, 30,
0, CopyFromParent, red(1).pixel);
XMapWindow(test_display, children[i]);
XMapWindow(test_display, windows[i]);
}
int visibility[N];
wait_array_visibility(test_display, N, windows, visibility);
for(auto i = 0; i < N; i++) {
// All top level windows must be fully visible
XWindowAttributes attributes;
XGetWindowAttributes(test_display, windows[i], &attributes);
TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility[i]);
TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
// Check the children structure is unaltered
TEST_ASSERT_EQUAL(parent(test_display, children[i]), windows[i]);
XWindowAttributes child_attributes;
XGetWindowAttributes(test_display, children[i], &child_attributes);
TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
}
}

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@ -0,0 +1,56 @@
#include "../create_windows.h"
void create_single_fixed_size_top_level_window(void) {
Window window = XCreateSimpleWindow(test_display, test_root,
10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
0 /*TODO: border width*/, CopyFromParent /*depth*/, blue(1).pixel /* background */);
// The top level window might have children. Those must **not** be altered
// by the Window Manager
Window child = XCreateSimpleWindow(test_display, window,
0, 0, 25, 30,
0, CopyFromParent, red(1).pixel);
XMapWindow(test_display, child);
const int fixed_width = 250;
const int fixed_height = 75;
{
XSizeHints* normal_size = XAllocSizeHints();
normal_size->flags = PMinSize | PMaxSize;
normal_size->min_width = fixed_width;
normal_size->max_width = fixed_width;
normal_size->min_height = fixed_height;
normal_size->max_height = fixed_height;
XSetWMNormalHints(test_display, window, normal_size);
XFree(normal_size);
}
XMapWindow(test_display, window);
int visibility = wait_visibility(test_display, window);
// The top level window if fully visible
XWindowAttributes attributes;
XGetWindowAttributes(test_display, window, &attributes);
TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility);
TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
// The top level window has its size preserved
XWindowAttributes window_attributes;
XGetWindowAttributes(test_display, window, &window_attributes);
TEST_ASSERT_EQUAL_INT(fixed_width, window_attributes.width);
TEST_ASSERT_EQUAL_INT(fixed_height, window_attributes.height);
// Check the child structure is unaltered
TEST_ASSERT_EQUAL(parent(test_display, child), window);
XWindowAttributes child_attributes;
XGetWindowAttributes(test_display, child, &child_attributes);
TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
}

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@ -0,0 +1,35 @@
#include "../create_windows.h"
void create_single_resizeable_top_level_window(void) {
Window window = XCreateSimpleWindow(test_display, test_root,
10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
0 /*TODO: border width*/, CopyFromParent /*depth*/, blue(1).pixel /* background */);
// The top level window might have children. Those must **not** be altered
// by the Window Manager
Window child = XCreateSimpleWindow(test_display, window,
0, 0, 25, 30,
0, CopyFromParent, red(1).pixel);
XMapWindow(test_display, child);
XMapWindow(test_display, window);
int visibility = wait_visibility(test_display, window);
// The top level window if fully visible
XWindowAttributes attributes;
XGetWindowAttributes(test_display, window, &attributes);
TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility);
TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
// Check the child structure is unaltered
TEST_ASSERT_EQUAL(parent(test_display, child), window);
XWindowAttributes child_attributes;
XGetWindowAttributes(test_display, child, &child_attributes);
TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
}

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@ -1,131 +0,0 @@
#include "test_aswm_create_windows.h"
#include <time.h>
#include "aswm/aswm.h"
#include "../test_set_up.h"
clock_t USER_DELAY = 1 * CLOCKS_PER_SEC;
#define MAX_COLOR 65535
void create_single_resizeable_top_level_window(void) {
XColor blue;
blue.blue = MAX_COLOR;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &blue);
XColor red;
red.red = MAX_COLOR;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &red);
Window window = XCreateSimpleWindow(test_display, test_root,
10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
0 /*TODO: border width*/, CopyFromParent /*depth*/, blue.pixel /* background */);
// The top level window might have children. Those must **not** be altered
// by the Window Manager
Window child = XCreateSimpleWindow(test_display, window,
0, 0, 25, 30,
0, CopyFromParent, red.pixel);
XSelectInput(test_display, window, VisibilityChangeMask);
XMapWindow(test_display, child);
XMapWindow(test_display, window);
int visibility;
clock_t start = clock();
while((clock() - start) < USER_DELAY) {
XEvent e;
XCheckWindowEvent(test_display, window, VisibilityChangeMask, &e);
visibility = e.xvisibility.state;
}
// The top level window if fully visible
XWindowAttributes attributes;
XGetWindowAttributes(test_display, window, &attributes);
TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility);
TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
// Check the child structure is unaltered
Window root;
Window parent;
Window* children;
unsigned int children_count;
XQueryTree(test_display, child, &root, &parent, &children, &children_count);
TEST_ASSERT_EQUAL(parent, window);
XWindowAttributes child_attributes;
XGetWindowAttributes(test_display, child, &child_attributes);
TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
}
void create_multiple_resizeable_top_level_window(void) {
XColor red;
red.red = MAX_COLOR;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &red);
const int N = 10;
Window windows[N];
Window children[N];
for(auto i = 0; i < N; i++) {
XColor blue;
blue.blue = (i+1) * MAX_COLOR / N;
XAllocColor(test_display, XDefaultColormap(test_display, DefaultScreen(test_display)), &blue);
windows[i] = XCreateSimpleWindow(test_display, test_root,
10 /*x*/, 10 /*y*/, 128 /*w*/, 128 /*h*/,
0 /*TODO: border width*/, CopyFromParent /*depth*/, blue.pixel /* background */);
// The top level windows might have children. Those must **not** be
// altered by the Window Manager
children[i] = XCreateSimpleWindow(test_display, windows[i],
0, 0, 25, 30,
0, CopyFromParent, red.pixel);
XSelectInput(test_display, windows[i], VisibilityChangeMask);
XMapWindow(test_display, children[i]);
XMapWindow(test_display, windows[i]);
}
clock_t user_time = clock();
int visibility[N];
while((clock() - user_time) < USER_DELAY * N) {
for(auto i = 0; i < N; i++) {
XEvent e;
XCheckWindowEvent(test_display, windows[i], VisibilityChangeMask, &e);
visibility[i] = e.xvisibility.state;
}
}
for(auto i = 0; i < N; i++) {
// All top level windows must be fully visible
XWindowAttributes attributes;
XGetWindowAttributes(test_display, windows[i], &attributes);
TEST_ASSERT_EQUAL_INT(VisibilityUnobscured, visibility[i]);
TEST_ASSERT_EQUAL_INT(IsViewable, attributes.map_state);
// Check the children structure is unaltered
Window _root;
Window parent;
Window* _children;
unsigned int _children_count;
XQueryTree(test_display, children[i], &_root, &parent, &_children, &_children_count);
TEST_ASSERT_EQUAL(parent, windows[i]);
XWindowAttributes child_attributes;
XGetWindowAttributes(test_display, children[i], &child_attributes);
TEST_ASSERT_EQUAL_INT(0, child_attributes.x);
TEST_ASSERT_EQUAL_INT(0, child_attributes.y);
TEST_ASSERT_EQUAL_INT(25, child_attributes.width);
TEST_ASSERT_EQUAL_INT(30, child_attributes.height);
TEST_ASSERT_EQUAL_INT(0, child_attributes.border_width);
TEST_ASSERT_EQUAL_INT(IsViewable, child_attributes.map_state);
}
}

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@ -1,3 +0,0 @@
void create_single_resizeable_top_level_window(void);
void create_multiple_resizeable_top_level_window(void);