🚧 Basic tiling window creation
Only supports creation of windows with horizontal splitting, and not removal of windows.
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@ -1,7 +1,9 @@
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cmake_minimum_required(VERSION 3.20)
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cmake_minimum_required(VERSION 3.21)
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project(aswm)
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set(CMAKE_C_STANDARD 23)
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find_package(X11 REQUIRED)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -fsanitize=address")
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@ -9,6 +11,7 @@ set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -fsanitize=address")
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add_executable(aswm
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src/aswm/main.c
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src/aswm/aswm.c
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src/aswm/mapper/mapper.c
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src/aswm/event_handlers/create.c
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src/aswm/event_handlers/configure.c
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src/aswm/event_handlers/reparent.c
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@ -1,11 +1,16 @@
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#include <X11/Xlib.h>
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#ifndef ASWM
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#define ASWM
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#include "aswm/mapper/mapper.h"
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typedef struct {
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Display *display;
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Window root;
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} aswm;
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Window root_window;
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AswmTile* root_tile;
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} Aswm;
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void AswmOpen();
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void AswmEventLoop();
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void AswmClose();
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void aswm_open();
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void aswm_event_loop();
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void aswm_close();
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#endif
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@ -1,3 +1,4 @@
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#include <X11/Xlib.h>
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#include "aswm/aswm.h"
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void OnMapRequest(Window root, const XMapRequestEvent* e);
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void OnMapRequest(Aswm* aswm, const XMapRequestEvent* e);
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24
include/aswm/mapper/mapper.h
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24
include/aswm/mapper/mapper.h
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@ -0,0 +1,24 @@
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#ifndef ASWM_MAPPER
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#define ASWM_MAPPER
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#include <X11/Xlib.h>
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struct AswmTile;
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typedef struct AswmTile {
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int x, y;
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int width, height;
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bool free;
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Display* display;
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Window window;
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bool has_children;
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struct AswmTile* children[2];
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} AswmTile;
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AswmTile* aswm_alloc_tile();
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AswmTile* aswm_alloc_root_tile(Display* display, Window window);
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void aswm_free_tile(AswmTile* tile);
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AswmTile* aswm_map_new_window(Display* display, Window window, AswmTile* tile);
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#endif
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@ -1,3 +1,4 @@
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#include <stdlib.h>
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#include "aswm/aswm.h"
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#include "aswm/event_handlers/create.h"
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#include "aswm/event_handlers/configure.h"
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@ -5,17 +6,22 @@
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#include "aswm/event_handlers/reparent.h"
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#include "aswm/event_handlers/destroy.h"
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aswm _aswm;
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Aswm _aswm;
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void AswmOpen() {
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void aswm_open() {
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_aswm.display = XOpenDisplay(NULL);
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_aswm.root = DefaultRootWindow(_aswm.display);
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_aswm.root_window = DefaultRootWindow(_aswm.display);
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XSelectInput(_aswm.display, _aswm.root, SubstructureRedirectMask | SubstructureNotifyMask);
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_aswm.root_tile = aswm_alloc_root_tile(_aswm.display, _aswm.root_window);
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XSelectInput(_aswm.display, _aswm.root_window, SubstructureRedirectMask | SubstructureNotifyMask);
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XSync(_aswm.display, 0);
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atexit(aswm_close);
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}
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void AswmEventLoop() {
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void aswm_event_loop() {
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for (;;) {
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XEvent e;
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XNextEvent(_aswm.display, &e);
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@ -28,7 +34,7 @@ void AswmEventLoop() {
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OnConfigureRequest(&e.xconfigurerequest);
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break;
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case MapRequest:
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OnMapRequest(_aswm.root, &e.xmaprequest);
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OnMapRequest(&_aswm, &e.xmaprequest);
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break;
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case DestroyNotify:
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OnDestroyNotify(&e.xdestroywindow);
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@ -43,6 +49,7 @@ void AswmEventLoop() {
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}
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}
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void AswmClose() {
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void aswm_close() {
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aswm_free_tile(_aswm.root_tile);
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XCloseDisplay(_aswm.display);
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}
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@ -2,7 +2,7 @@
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#include <stdio.h>
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#include <X11/Xutil.h>
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void OnMapRequest(Window root, const XMapRequestEvent* e) {
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void OnMapRequest(Aswm* aswm, const XMapRequestEvent* e) {
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printf("XMapRequestEvent %lu\n", e->window);
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{
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@ -20,19 +20,6 @@ void OnMapRequest(Window root, const XMapRequestEvent* e) {
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int full_width = XDisplayWidth(e->display, screen_number);
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int full_height = XDisplayWidth(e->display, screen_number);
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// Automatically reconfigure position and size of the window
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XWindowChanges changes;
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changes.x = 0;
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changes.y = 0;
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changes.width = full_width;
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changes.height = full_height;
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printf("\tx = %i\n", changes.x);
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printf("\ty = %i\n", changes.y);
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printf("\tw = %i\n", changes.width);
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printf("\th = %i\n", changes.height);
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XConfigureWindow(e->display, e->window, CWX | CWY | CWWidth | CWHeight, &changes);
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aswm_map_new_window(e->display, e->window, aswm->root_tile);
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XMapWindow(e->display, e->window);
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}
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#include "aswm/aswm.h"
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int main(int argc, char** argv) {
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AswmOpen();
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AswmEventLoop();
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AswmClose();
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aswm_open();
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aswm_event_loop();
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aswm_close();
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}
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85
src/aswm/mapper/mapper.c
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85
src/aswm/mapper/mapper.c
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#include <stdlib.h>
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#include <stdio.h>
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#include "aswm/mapper/mapper.h"
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AswmTile* aswm_alloc_tile() {
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AswmTile* tile = malloc(sizeof(AswmTile));
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for(int i = 0; i < 2; i++)
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tile->children[i] = nullptr;
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return tile;
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}
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AswmTile* aswm_alloc_root_tile(Display* display, Window window) {
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int screen_number = XDefaultScreen(display);
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AswmTile* tile = aswm_alloc_tile();
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tile->has_children = false;
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tile->x = 0;
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tile->y = 0;
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tile->free = true;
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tile->width = XDisplayWidth(display, screen_number);
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tile->height = XDisplayHeight(display, screen_number);
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return tile;
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}
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void aswm_free_tile(AswmTile* tile) {
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for(int i = 0; i < 2; i++)
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aswm_free_tile(tile->children[i]);
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if(tile != nullptr)
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free(tile);
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}
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/**
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* Returns the free tile built in the split process.
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*/
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AswmTile* h_split(AswmTile* tile);
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AswmTile* aswm_map_new_window(Display* display, Window window, AswmTile* tile) {
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if(tile->has_children) {
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// The tile is necessarily considered occupied
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return aswm_map_new_window(display, window, tile->children[1]);
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}
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if(tile->free) {
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// Leef of the tile tree, the window can be inserted there
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tile->free = false;
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tile->display = display;
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tile->window = window;
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// Automatically reconfigure position and size of the window
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XWindowChanges changes;
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changes.x = tile->x;
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changes.y = tile->y;
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changes.width = tile->width;
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changes.height = tile->height;
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printf("\tx = %i\n", changes.x);
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printf("\ty = %i\n", changes.y);
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printf("\tw = %i\n", changes.width);
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printf("\th = %i\n", changes.height);
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XConfigureWindow(display, window, CWX | CWY | CWWidth | CWHeight, &changes);
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return tile;
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}
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// Leef of tile tree, but occupied. Split the tile and map the window to the
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// new tile.
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return aswm_map_new_window(display, window, h_split(tile));
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}
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AswmTile* h_split(AswmTile* tile) {
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tile->has_children = true;
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for(int i = 0; i < 2; i++) {
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tile->children[i] = aswm_alloc_tile();
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tile->children[i]->has_children = false;
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tile->children[i]->free = true;
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tile->children[i]->x = tile->x;
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tile->children[i]->width = tile->width;
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tile->children[i]->height = tile->height / 2;
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}
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tile->children[0]->y = tile->y;
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tile->children[1]->y = tile->y + tile->children[0]->height;
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aswm_map_new_window(tile->display, tile->window, tile->children[0]);
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return tile->children[1];
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}
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