This commit is contained in:
Gregory Robledo 2024-10-01 18:58:49 +02:00
parent dd33b9a5a9
commit 8eed6feb6b
3 changed files with 139 additions and 0 deletions

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Makefile Normal file
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# **************************************************************************** #
# #
# ::: :::::::: #
# Makefile :+: :+: :+: #
# +:+ +:+ +:+ #
# By: grobledo <grobledo@student.42.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/07/29 13:08:42 by greg #+# #+# #
# Updated: 2024/10/01 18:58:09 by grobledo ### ########.fr #
# #
# **************************************************************************** #
NAME = cub3d
SRC =
OBJS = ${SRC:.c=.o}
LIBFT = Libft
MLX = Minilibx
CC = gcc -g
CFLAGS = -Wall -Werror -Wextra
obj : ${OBJS}
all: $(NAME)
$(NAME): ${OBJS}
make -C ${LIBFT}
make -C ${MLX}
gcc ${OBJS} Libft/libft.a Minilibx/libmlx.a -lX11 -lXext -o cub3d
clean :
rm -f ${OBJS}
fclean : clean
rm -f $(NAME)
make fclean -C ${LIBFT}
make clean -C ${MLX}
re : fclean all

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* algo.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: grobledo <grobledo@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/01 16:24:58 by grobledo #+# #+# */
/* Updated: 2024/10/01 18:57:51 by grobledo ### ########.fr */
/* */
/* ************************************************************************** */
#include "algo.h"
int algo(struct)
{
double posX;
double posY; //position x et y du joueur sur la map
double dirX;
double dirY; // orientation du joeur sur la map
double planeX;
double planeY;// position de la cam
double currtime; // temps frame actuelle
double oldtime; // temps derniere frame
posX = 2;
posY = 2;
dirX = -1;
dirY = 0;
planeX = 0;
planeY = 0.66; // FOV de 66 degres
currtime = 0;
oldtime = 0;
}
// int initalgo(struct)
// {
// posX = 2;
// posY = 2;
// dirX = -1;
// dirY = 0;
// planeX = 0;
// planeY = 0.66; // FOV de 66 degres
// currtime = 0;
// oldtime = 0;
// return (0);
// }
// https://github.com/iciamyplant/Cub3d-Linux
// https://lodev.org/cgtutor/raycasting.html
// https://www.youtube.com/watch?v=js7HW65MmNw&list=PL0H9-oZl_QOHM34HvD3DiGmwmj5X7GvTW

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* algo.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: grobledo <grobledo@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/30 15:45:59 by grobledo #+# #+# */
/* Updated: 2024/10/01 18:57:39 by grobledo ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef ALGO_H
#define ALGO_H
#include <unistd.h>
#include <math.h>
typedef struct s_player
{
// pos player on map
double posX;
double posY;
// orientation player on map
double dirX;
double dirY;
// orientation cam on map
double planeX;
double planeY;
// current frame
double currtime;
// last frame
double oldtime;
} t_player;
#endif